Really interesting stuff here.. This is a new technology that allows for 3D rendered holograhic images.. uses mirrors, and lots of things I have absolutely no idea about
Imagine what a 3d Dragon’s Lair, or Space Ace would look like?

Really interesting stuff here.. This is a new technology that allows for 3D rendered holograhic images.. uses mirrors, and lots of things I have absolutely no idea about
Imagine what a 3d Dragon’s Lair, or Space Ace would look like?
Here is an interesting like javascript type effect I found while looking over some internet articles earlier today. This is a nice touch on the normal mouse-rollOver event, adds just a little more flare to your site
Check out the downloadable script here–
So some sites that we may have produced in the past, and some other companies may have developed, were once upon a time made with “tables.”
This week i spent the majority of the week undergoing a major rennovation to a site. Bringing it up to speed, and in doing so, converting all of their table nightmare/mess to a newer CSS-compliant site.
There is nothing more annoying in the world, than when you have tables with width’s set on all of the table elements/tds which in turn of course, never align properly once re-doing it with a div/css layout.
Long story short. Never use tables again
So this week, while developing a standard HTML site, I could not for the life of me, figure out why Safari would NOT render a rollover properly. Well, it turns out after much research, that Safari has a problem rendering a:hover’s on items that are INSIDE a list item. The way to fix this, is to make sure that your UL, and LI tags all have position: relative; tags on them, and also use display:block; For some reason, it seems to fix it. It’s a documented Safari bug.
This kind of has to be seen to be believed. It’s an image-relational sort of system. But in short, its a way of displaying a LARGE amount of data with not alot of screen real estate. These guys are working with Microsoft, so I wonder where this is going to end up. Check it out though-
So this week I got an opportunity to check out Blender for the first time at work. It’s going to be exciting getting some 3D models made, and using them in flash, etc..
Anyway, One of the other new things we got recently is papervision3D. Papervision is a set of classes for actionscript3/flash that allows very smooth, graceful 3d animation.. Anyway, long story short, I wanted to start making some 3d stuff to play around with in flash basically; This is where Blender comes in.
Papervision3D supports the Collada file format (.dae) So I needed to get the Collada exporter working in Blender first. However, after much research, and reading up on support forums, it seems Python 2.5 and the Collada 1.4 Exporter script do not play nice together at all.
Reference here -> http://colladablender.illusoft.com/phorum/read.php?2,47,114
Anyway, to solve the problem of Collada1.4 not working with Blender, go ahead and downgrade python to 2.4, and there you go! Problem solved
One of my all time favorite artists, especially because he comes from a video game creation history, has got to be American McGee. I looked over some new renderings that his concept artists have come up with for their latest fairy tale adaptation, and I gotta say I’m getting pretty excited.
I do really wish that American McGee’s OZ was never cancelled. I’d give almost anything to see a twisted, warped, evil take on the classic tale.
Check out some of these new concept renderings:



Well.. Today-ish (yesterday?) Adobe released the CS3 versions of all of their popular products. I’m quite excited to finally get my hands on a copy of Flash CS3.. Can’t wait to start learning some actionscript 3.0 and get my hands dirty with this new technology
I’m sure I’ll have plenty of code examples, and snippets up here from AS3 soon enough. Stay posted!